This site has given you the basics on being a good
animator. Good references books in animation will help you to further develop
your animation skills. Most of the animation you see today have been computer-generated.
This section we give you references to books and the different types of
software available.
Reference Books on Animation
For more information or for more advanced topics
in animation, I have compiled a list of books that I think are good references
for animation, whether it be for the traditional 2D animation or the computer-generated
3D animation:
-
Disney Animation The Illusion of Life, by Frank Thomas & Ollie
Johnson -- This is the most complete book on traditional animation you
will find
-
How to Draw Cartoon Animation, by Preston J. Blair -- This book
teaches you the techniques of drawing characters for animation
-
The Art of 3-D Computer Animation and Imaging, by Issac Victor Kerlow
-- This book covers how to animate on the computer, but does not focus
on any particular software
-
Maya 2, Character Animation, by Nathan Vogel, Sherri Sheridan, and
Tim Coleman --This book gives a through look at developing characters from
the initial concept to the final rendered character
-
Digital Character Animation, by George Maestri --This book gives a through look at developing characters for the digital environment, but is not software specific
Animation Software
There are numerous types of 2D and 3D Animation
software available on the market these days that range from the low-end
to the high-end packages. The following list are some of the many choices
available in the market today that I feel worth mentioning:
2D Animation Software:
-
Macromedia's Director --
Is an affordable authoring/animation package that can generate shockwave
movies
-
Macromedia's Flash --
Is an affordable vector-based animation package that is good for doing
web animation
-
IdeaWorks 3D's Vecta3D --
Is an affordable software plug-in package for 3D StudioMAX capable of generating
Flash ".swf" output or as a stand-alone version
-
Softimage's ToonZ --
Is a high-end animation package, typically used in the film and TV industry
-
Toon Boom's USAnimation -- Is a high-end animation package, typically used
in the film and TV industry
3D Animation Software:
-
Discreet's 3D StudioMAX --
Mid-range package that has gain popularity in the entertainment industry
over the last few years. Typically used in the computer-gaming industry
-
Newtek's LightWave 3D --
Mid-range package that is typically used in TV commercials and shows
-
Electric Image 3D -- A mid-range popular package used for animating in the MAC OS environment
-
Alias/Wavefront's Maya -- A
popular high-end package that is used typically in movies for character
creation
-
Avid's Softimage|3D -- A
high-end package that has been used for years by the movie industry
-
Side Effects' Houdini -- A
high-end package that has been used in movies and is a popular animation
package used overseas
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This site has been developed and maintained by David Wong ©November 2000